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CZ-52 model

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I just got the lowpoly baked - ready for Millenia's magicCZ-52 model
I just got the lowpoly baked - ready for Millenia's magic

M4A1 textured

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Needs scope + conversion :V Entirely my work.M4A1 textured
Needs scope + conversion :V Entirely my work.

GSH-18 texturing

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Model by SAM61. Very early!GSH-18 texturing
Model by SAM61. Very early!

G36 Model

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Model baked and ready for mill to texture itG36 Model
Model baked and ready for mill to texture it

Muzzle flash testing & anomalies

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I've been toying around with the muzzle flash effects, the plan is to have separate flashes for every weapon/weapon group/ammo, something in that area. I'm also playing with either having a more minimal/realistic approach to the weapon effects or having slightly more "classic" weapon effects. Probably a compromise between the two will work well. Regarding anomalies, in general they will be harder to detect by mixing partly visual effects, but also how they react to stalkers or bolts, more akin to Clear Sky's anomaly areas.Muzzle flash testing & anomalies
I've been toying around with the muzzle flash effects, the plan is to have separate flashes for every weapon/weapon group/ammo, something in that area. I'm also playing with either having a more minimal/realistic approach to the weapon effects or having slightly more "classic" weapon effects. Probably a compromise between the two will work well. Regarding anomalies, in general they will be harder to detect by mixing partly visual effects, but also how they react to stalkers or bolts, more akin to Clear Sky's anomaly areas.

Muzzle flash testing & anomalies

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I've been toying around with the muzzle flash effects, the plan is to have separate flashes for every weapon/weapon group/ammo, something in that area. I'm also playing with either having a more minimal/realistic approach to the weapon effects or having slightly more "classic" weapon effects. Probably a compromise between the two will work well. Regarding anomalies, in general they will be harder to detect by mixing partly visual effects, but also how they react to stalkers or bolts, more akin to Clear Sky's anomaly areas.Muzzle flash testing & anomalies
I've been toying around with the muzzle flash effects, the plan is to have separate flashes for every weapon/weapon group/ammo, something in that area. I'm also playing with either having a more minimal/realistic approach to the weapon effects or having slightly more "classic" weapon effects. Probably a compromise between the two will work well. Regarding anomalies, in general they will be harder to detect by mixing partly visual effects, but also how they react to stalkers or bolts, more akin to Clear Sky's anomaly areas.

TOZ-34

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Still a bit work in progress. Model/normals by SAM61.TOZ-34
Still a bit work in progress. Model/normals by SAM61.

TOZ-34, done

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Quick job but all done now. :)TOZ-34, done
Quick job but all done now. :)

AUG, texturing

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Still work in progress.AUG, texturing
Still work in progress.

AUG A1 finished

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Quite rushed texture but eh, pretty happy with the outcome! ;)AUG A1 finished
Quite rushed texture but eh, pretty happy with the outcome! ;)

IMI Galil high poly

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Finished the model now.IMI Galil high poly
Finished the model now.

GSh-18 textured

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All done, now :vGSh-18 textured
All done, now :v

KS-23

LR300 models

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Just showing the models before any textures are on them :)LR300 models
Just showing the models before any textures are on them :)

P226 high poly (work in progress)

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Model work by our newest 3d artist, Lyndon Hamer. Cheers, Lyndon! :)P226 high poly (work in progress)
Model work by our newest 3d artist, Lyndon Hamer. Cheers, Lyndon! :)

LR 300 textured

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Model and texture by yours trulyLR 300 textured
Model and texture by yours truly

Remington 700 textured

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Model and texture by yours trulyRemington 700 textured
Model and texture by yours truly

G36K (work in progress)

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Still some work to do on the texture. Model by Maxivz, one of our hard surface artists.G36K (work in progress)
Still some work to do on the texture. Model by Maxivz, one of our hard surface artists.

PB-6P9

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Quickie but whatever.PB-6P9
Quickie but whatever.

FN FNC

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Restarted since I wasn't happy with my old texture. All done now.FN FNC
Restarted since I wasn't happy with my old texture. All done now.
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